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AI Insights · Timothy · March 2025

Top 5 Third Person Games in Central America, Q1 2025

Explore the performance of the top third-person games across Central America in the first quarter of 2025, with insights on downloads, revenue, and active users.

Top 5 Third Person Games in Central America, Q1 2025

In the first quarter of 2025, the top third-person games in Central America showcased varied performances across downloads, revenue, and active users. Here's a closer look at the trends from Sensor Tower's data.

Free Fire x NARUTO SHIPPUDEN from Garena International I experienced a dynamic quarter. Weekly revenue started strong at $3.2M, peaking at $3.7M in early January, before gradually declining to $2.3M by the end of March. The game’s downloads fluctuated, beginning at 430K and reaching a high of 466K, then stabilizing around 266K by quarter’s end. Active users saw a peak of 13M in January, tapering off to 11M in March.

Subway Surfers by SYBO Games maintained a steady performance. Revenue remained relatively constant, averaging around $2K weekly. Downloads varied, peaking at 373K in early January and settling around 200K by the end of the quarter. Active users showed resilience, starting at 4.7M, with fluctuations leading to a slight increase back to 4.7M in the last week of March.

Cat Chaos: Prankster from Mirai Games saw a significant initial download surge of over 1M, which gradually declined to 17K by March. Despite no revenue generation, the game maintained a presence with active users peaking at 273K and tapering to 18K by the quarter's end.

Survival Escape: Prison Game by H2T GLOBAL PTE. LTD. showed an interesting trend in downloads, starting from 1.6K and peaking at 488K, before declining to 34K by March. Revenue was negligible, but active users grew from 840 to 681K, before reducing to 82K by the end of the quarter.

Finally, Super Bear Adventure from Earthkwak Games saw consistent revenue around $600-$700 weekly. Downloads decreased from 223K to 76K over the quarter. Active users started at 174K, peaking at 352K, and then gradually fell to 226K.

These insights provide a snapshot of the performance of these popular third-person games in Central America. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025